Resources for Performance on Meta Quest

Below are some of the best resources from the last 10 years on maximizing quality and performance for VR and the Meta Quest specifically. This page serves as the counter-part to our talk at Meta Connect 2024.

If you have any recommendations for resources to add, please let us know.

General Dev Posts and Talks

Unity Draw Calls Batching

Texture Quality, Filtering and Transparency

Oculus Tools and Optimization Techniques

Meta Talks and Blog Posts

John Carmack - Connect Talks

John Carmack's talks at Connect are an incredible resources full of evergreen advice on how to create great VR experiences


Last updated: February 2nd 2025 - Check out our VR games