Salmi GmbH

High-performance software


Contact us

WHAT WE DO

We develop powerful software for industrial clients primarily operating in the fields of electronics, lasers, photonics, banking and investment.

Expertise in high-performance applications and rapid problem resolution. Ability to quickly dive into a codebase and produce results.

VR: Technical solutions for interactive VR experiences.


HOW WE WORK

Analyse

We sit with our client to thoroughly understand their needs and challenges.

We develop a clear concept with simple, well-defined goals.

Build

We rapidly build a working prototype, balancing functionality, visual quality and long-term architectural goals.

Iterate

Seeking regular feedback, we iterate until our client's goals are met.

Simple, agile, effective.

REFERENCES


“Salmi GmbH has provided us with valuable software development services which improved the usability and performance of our systems. Salmi GmbH has the expertise to consistently deliver high quality services.”

Richard Sizmann, CEO, Microstep AG

“The team of Salmi GmbH is a very talented and professional group of software developers who have demonstrated their skills in providing software solutions that exceeded our expectations.”

Federico Selmi, Head of IT Profit and Loss Global Reporting Tool, UniCredit

“It is a positive experience to work with Salmi GmbH for our project. They quickly analysed the existing, complex codebase and provided an effective solution for both us and our clients. I would like to mention especially their fast responsiveness and good communication throughout the whole project.”

Marian Müller, Product Manager, GeBE Elektronik und Feinwerktechnik GmbH

PORTFOLIO

Investor Diary App

Virtual Reality

We are currently developing a VR version of our game Ellipsis for Gear VR and other VR platforms. We have developed multiple VR concepts and interactive experiences to explore user interface concepts in VR and new cinematic storytelling techniques. Experienced on Oculus Rift, Gear VR and Zeiss VR ONE. Please get in touch for a private demo.

Investor Diary App

Investor Diary App

Designed and developed a subscription-based iOS Investor Diary, which provides difficult to access market-related information in one convenient location, acting as an indispensable tool for savvy investors. Emphasis was placed on clear presentation of data and ease of use. Developed using C# and the Monotouch framework.

Lasers and Diamonds

Lasers

In cooperation with a partner, we developed a new desktop tool for a major laser manufacturing company to assist them in the real-time analysis of large quantities of diagnostic data. The product was created with an emphasis on performance, fluid response and usability. Developed using C# and WPF with a layer of C++ for performance critical areas.

International Banking (Software)

International Banking Software

For an international bank, we supported an existing financial risk-assessment application and a distributed platform for automating the issuance process of financial securities: Optimising performance, fixing existing bugs, developing new features and exposing a clean web interface. Developed respectively using WPF/C#/SQL Server and Silverlight/C#/Oracle.

Fluid and Physics Simulation

Fluid and Physics Simulation

Developed a powerful real-time 2D fluid and physics simulation engine for an interactive game developed for the PC, PlayStation 3 and Xbox360. Developed using C++ and OpenGL.

Worked as part of an R&D team on Havok Destruction, a real-time physics simulation software to model destructable assets in an interactive graphical environment. Developed using C++ and OpenGL for the rendering.
Investor Diary App

Investor Diary App

Designed and developed a subscription-based iOS Investor Diary, which provides difficult to access market-related information in one convenient location, acting as an indispensable tool for savvy investors. Emphasis was placed on clear presentation of data and ease of use. Developed using C# and the Monotouch framework.

Lasers

Lasers

In cooperation with a partner, we developed a new desktop tool for a major laser manufacturing company to assist them in the real-time analysis of large quantities of diagnostic data. The product was created with an emphasis on performance, fluid response and usability. Developed using C# and WPF with a layer of C++ for performance critical areas.

International Banking (Software)

International Banking Software

For an international bank, we supported an existing financial risk-assessment application and a distributed platform for automating the issuance process of financial securities: Optimising performance, fixing existing bugs, developing new features and exposing a clean web interface. Developed respectively using WPF/C#/SQL Server and Silverlight/C#/Oracle.

Fluid and Physics Simulation

Fluid and Physics Simulation

Developed a 2D fluid and physics simulation engine for an interactive game developed for the PC, PlayStation 3 and Xbox360. Developed using C++ and OpenGL.

Worked as part of an R&D team on Havok Destruction, a real-time physics simulation software to model destructable assets in an interactive graphical environment. Developed using C++ and OpenGL for the rendering.

ABOUT US

Yacine Salmi

Yacine Salmi    

Founder & CEO

Yacine is an experienced developer with an extensive portfolio. Building on a background in physics simulation for games, Yacine has expanded into developing powerful software for industrial clients.

He now leads a small team of developers and designers, focused on creating powerful and easy-to-use software.

Stefan Hell

Stefan Hell  

Developer

Stefan Hell is a programmer and VR enthusiast. He studied Informatics: Games Engineering at the Technical University of Munich.

In his Bachelor thesis, he explored the possibilities of User Interfaces in VR. He also created the VR ONE Cinema and VR ONE AR apps, both launch titles for the Zeiss VR ONE.